bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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- Issues
- Web Assets feature: Some way to set Headers for requests
- Relationships are spawned separate from their bundle in Bevy 0.17
- `reflect_auto_register_static` doesn't register types in crates that aren't part of the workspace
- Freecam camera controller should use a better input management solution for keybinds
- Add freecam camera controller to more 3D examples
- `FreeCam`: using the scroll wheel can stick speed to 0
- Environment map missing on Intel IGP
- Bevy caldera hotel_01 scene loads slowly in debug with opt3
- Font reference counting using hooks
- TypePath of types inside functions do not include the function name.
- Docs
- Rust not yet supported