bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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Help out
- Issues
- `TextureAtlasBuilder`: Return unplaced textures instead of failing
- Registers required components with component id's
- `bevy_image::DynamicTextureAtlasBuilder`: Add texture extrusion support
- Add enum variant index to GetPath
- Setting window scale factor override to bad value crashes engine
- SMAA flickering
- Depth Buffer... blank? with Atmosphere
- Get current schedule label in a system
- `DynamicTextureAtlasBuilder` edge extrusion support
- Revert "Workaround rustfmt panic on `quote!(Self(#var))` in Rust 1.93.0 (#22669)"
- Docs
- Rust not yet supported