bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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Help out
- Issues
- Revisit BRP naming strategy for consistency with Rust types
- Query for root text entity components directly.
- Bistro scene flashes on Vulkan
- Document the current asset lifecycle and design the ideal asset lifecycle.
- bevy_feathers: It is impossible to initialize a checkbox with a variable
- `TilemapChunk` does not display tile colors correctly
- Speedup resource lookup in `Res` and `ResMut`
- Component features for resources
- Fast and Flexible Change Detection
- feat(ecs): add CommandCondition trait for conditional mutations
- Docs
- Rust not yet supported