bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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Help out
- Issues
- Color rounding difference between clear color and shapes
- Fixes for rendering debug overlays
- CompressedImageSaver improvements
- Cluster emissive meshes
- Mutually Exclusive Components
- bsn! macro code quality improvements: codegen, error handling, tests, docs
- Unable to handle sprite picking events through RenderTextures
- Extrusion<ConvexPolygon> does not generate UVs
- Concurrent transform producer
- Port Bevy Feathers to BSN
- Docs
- Rust not yet supported