bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
Rust not yet supported35 Subscribers
View all SubscribersAdd a CodeTriage badge to bevy
Help out
- Issues
- Revert #21684, do not reverse the y-axis direction of the tiles in tileset.
- bevy-settings can't be renamed as bevy_settings on crates.io
- Configurable camera color target size and format
- Multi-press support
- Resizing a window with scale factor override of zero panics
- `bevy_text`: use `u32`s for line and section indices
- Added Light Falloff Curves
- Expose ssao radius
- Add new method `entity_commands` to `EntityWorldMut`
- Change `RenderAsset::unload_asset` to be called whenever `RenderAsset` would be dropped
- Docs
- Rust not yet supported