bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
Rust not yet supported35 Subscribers
View all SubscribersAdd a CodeTriage badge to bevy
Help out
- Issues
- Fix AbortOnPanic-related doc comments
- Change swap to memcopy in Column::initialize_from_unchecked
- Fallible component lifecycle hooks
- Support Snapdragon™ Game Super Resolution (SGSR)
- remove mentions of `.bsn` asset format from docs for 0.19 or put warnings everywhere
- UiGlobalTransform incorrect with padding
- docs(bevy_ecs): clarify how to configure Res/ResMut validation error …
- bevy_ecs: rename MyEvent to MyMessage in example comment
- rename bevy_settings to bevy-settings
- Avoid excess F_ab sampling in solari
- Docs
- Rust not yet supported