bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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- Issues
- [0.19.0-rc.2] Scale gizmo never scales in world space
- [0.19.0-rc.2] No way to do 2-axis/all-but-one-axis operations on translate and scale on transform gizmo
- [0.19.0-rc.2] Scale gizmo provides no "scale all 3 axis" option.
- Transform and Scale gizmo features/improvements
- Some characters display as boxes with Text2d
- For Text2d, add a way to round the text position to the nearest pixel
- Specular aa
- [0.19.0-rc.2] Translate and rotate gizmo snap should allow to be relative to their starting point, or allow a custom offset/origin
- Feature: add AnimationEventView and events_iter for viewing AnimationClip events
- Generic type info not captured when `#[reflect(type_path = false]`
- Docs
- Rust not yet supported