bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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- Issues
- corner-shape support
- Elliptical border radius support
- SSR is noisy on mirror-like surfaces in 0.19
- Solari v7
- Return `InvertibleComponentIdSetRef` from `Access` for `reads_and_writes` and `writes`
- The DebugPickingPlugin interacts weirdly with the ViewportNode
- Native subexpressions in bsn! can have lifetime issues
- Extend AppExit::Error(NonZero<u8>) to AppExit::Error(NonZero<u8>, Option<String>)
- Bevy 0.19 on WSL2: GL backend detects NVIDIA D3D12 adapter, then panics with PresentMode options []
- Bump actions/checkout from 6.0.3 to 7.0.0
- Docs
- Rust not yet supported