bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
Rust not yet supported35 Subscribers
View all SubscribersAdd a CodeTriage badge to bevy
Help out
- Issues
- Add examples for how to integrate GLTF assets into BSN
- bevy_world_serialization depends on bevy_camera unconditionally in 0.19
- Vulkan validation errors moving from 0.18 to 0.19 in essentially minimal app
- It should be easier to fetch data from resources when constructing a scene
- Packed Vals
- Feathers theme generator and replacement of hard-coded light theme
- Meshes flicker and disappear on Windows ARM64
- Elliptical border radius support
- Added `Cover` and `Contain` scaling modes for `ImageNode`
- Dynamic BSN expressions generate a macro error
- Docs
- Rust not yet supported