bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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Help out
- Issues
- Declarative plugins / Graph-based plugins MVP
- Feathers checkbox and slider should auto-update
- bevy_world_serialization depends on bevy_camera unconditionally in 0.19
- corner-shape support
- Improve document for App::update()
- Components as entities (v2)
- Opt-in-Per-Camera Pointlight and Spotlight Shadow Maps
- Adds Box, Gaussian, Kawase and Bokeh Blur
- glTF 2.1 support in bevy_gltf
- fix(ecs): don't resurrect removed required components on insert_if_new
- Docs
- Rust not yet supported