bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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- Issues
- Feathers: `pane_header()` and `pane_body()` border inconsistency
- `Entity::PLACEHOLDER` should not be used as a null value
- Placeholder text for editable text inputs
- compute_smooth_normals() returns zero normals for finely subdivided unit-scale meshes
- Offer a way to flip a 3D model
- Text edit scrolls one character left when right-aligned and caret is at furthest right edit point
- Inconsistent handling of focus in bevy_ui_widgets
- Add support for accessibility "object nav"
- ScrollbarThumb does not respect Overflow::clip()
- Add optional alpha-threshold passthrough to the UI picking backend
- Docs
- Rust not yet supported