bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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- Issues
- macOS pink screen with `Camera2d` on HDR scene
- Migrate `light_gizmos` to use `FeathersRadio` and `FeathersSlider`
- [bevy_pbr] StandardMaterial fails to reconstruct Z for RA-packed KTX2/UASTC normal maps
- UB found in EntityWorldMut::replace_children in multi-threaded with pure safe code
- Enable MSAA with OIT
- `EditableText` on Web accessed via Android does not bring up soft keyboard
- Volumetric fog is still not fixed. The 2 prs going into 0.19.1 do not resolve the issue completely.
- Fix fog volumes disappearing when the camera is within near-plane distance of the volume
- Bevy Atmosphere not supported on iOS devices without 32 bit surface filtering support
- Mark all `Components` as changed when a disabling `Component` is removed
- Docs
- Rust not yet supported