bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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Help out
- Issues
- Disable SSAO for meshes without depth writes
- [Draft/RFC] Add angular ray bias to ContactShadows to fix steep slope artifacts
- `ShaderModule` creation error isn't handled on web
- Option::Some and Some in bsn! creates compile error
- macOS pink screen with `Camera2d` on HDR scene
- Migrate `light_gizmos` to use `FeathersRadio` and `FeathersSlider`
- [bevy_pbr] StandardMaterial fails to reconstruct Z for RA-packed KTX2/UASTC normal maps
- UB found in EntityWorldMut::replace_children in multi-threaded with pure safe code
- Enable MSAA with OIT
- `EditableText` on Web accessed via Android does not bring up soft keyboard
- Docs
- Rust not yet supported