bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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Help out
- Issues
- There should be a way to position bevy_ui children independently of parent Flex parameters
- Affinitize System Sets to Schedules
- Take non-`Send` resources out of `World`
- Cannot Serialize Simple Bevy World Into a Scene
- Bevy cannot run in the background on Android
- More informations for query errors
- Intel MacOS memory leak due to wgpu bug
- Fix several bugs related to window size
- On wasm, window.cursor.grab_mode is not updated when cursor is unlocked.
- Bevy panics with certain skinned meshes
- Docs
- Rust not yet supported