bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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- Issues
- Automatically batch similar commands together to improve performance and robustness
- Command execution order does not always match system execution order in the case of ambiguous systems
- Pad `BlobVec` item size to multiple of alignment
- Transparency doesnt work when on webgl adreno devices
- Add spacing to `TextureAtlasBuilder`
- Wgpu validation error with light and custom material
- Panic when using WindowMode::Fullscreen with examples/2d/pixel_perfect.rs
- Repeating rendering error in debug console but rendering works.
- Unable to run bevy application via VSCode debug UI
- Use single threaded executor in benchmarks and tests
- Docs
- Rust not yet supported