bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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- Issues
- Basis Doesn't Work on Wasm Target
- Trigger::components() does not return the expected results
- Design of bevy_a11y is BSN-unfriendly
- monitor_info takes an extremely long time creating windows
- UI Clipping scale factor bleed
- Many structs/enums derive Default and Reflect, but not reflect(Default).
- Allow `SceneMapSerializer` to accept `Box<dyn Reflect>`s as well
- Public World APIs for System metadata
- Add generic commands for upgrading a standard material into an extension material and downgrading it back
- Migrate Observers to use Relationships
- Docs
- Rust not yet supported