bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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Help out
- Issues
- Making Required Components force existence as a follow-up of #18514
- Fixes #13466, implementing resource_scope_by_id
- add a CI job to do basic format validation on the files inside of these folders
- Increase structure for schedule executors to reduce boilerplate and ensure consistency
- Provide `abort` and `exit` on all platforms
- :test_tube: Bone attachments
- Restore separate methods for `World::get_many_entities`
- Re-introduce "Replace Ambient Lights with Environment Map Lights (#17482)"
- Combine `Query` and `QueryLens` using a type parameter for state
- Add `LeafNode` to forbid adding `Node` children to certain `Node`s
- Docs
- Rust not yet supported