bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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- Issues
- Consolidate together Bevy's TaskPools [adopted]
- Runtime Predicate Query Filters
- 🐢 Create inter-thread executor API
- Errors on blank project: ERROR wgpu_hal::vulkan::instance
- Gizmos draw below UI
- Combine `Query` and `QueryLens` using a type parameter for state
- Add `LeafNode` to forbid adding `Node` children to certain `Node`s
- Render gizmo line widths in logical pixels
- bevy_remote doesn't work with dynamic components
- Phyisically based unified volumetrics system
- Docs
- Rust not yet supported