bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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Help out
- Issues
- Reflection of references is broken in bevy_reflect 0.17
- Replace system
- Device lost handling
- Can't use custom trigger type with default runner
- Unreasonable RAM/Memory usage
- example panic on windows due to unimplemented in winit
- ConvexPolygon depends on vertex order
- Text rendering breaks when UiTransform.scale is increased and overflow is not `Visible`.
- `SystemBuilder` construction without world access
- `bevy_text` parley migration
- Docs
- Rust not yet supported