bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
Rust not yet supported35 Subscribers
View all SubscribersAdd a CodeTriage badge to bevy
Help out
- Issues
- Add shader libraries with shared linking
- `spec_v2`: migrate Skybox
- Errors when re-exporting bevy in a different crate
- Web Assets fail to load without file extension, even with valid content-type
- `bevy_input_focus`: Debug navigation visualization
- high virtual time relative speed kills performances
- better support for PR not targeting main
- Using both Bloom and Motion Blur breaks camera ordering.
- Replace PathBuf-based resolution in AssetPath::resolve with URL-like segment resolver
- [Crash] STATUS_STACK_BUFFER_OVERRUN (0xc0000409) on startup with RTX 4060 Ti (Solari)
- Docs
- Rust not yet supported