bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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Help out
- Issues
- Missing shader asset should fail instead of keep retrying
- Forward Decals render incredibly weird
- Use non-poisoning locks engine-wide
- 3D renderer should support Sprites, including animation
- Feathers: Slider UI bug
- Non-Sync Plugin types
- `PluginGroupBuilder` needs methods that do not take `self`
- SSAO Not Showing at Clipped Mesh Edges
- Improve glTF load ergonomics
- Bevy::Reflect Custom Attributes
- Docs
- Rust not yet supported