bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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Help out
- Issues
- Run `auto_register_static` example in CI
- Low-level framework for particles
- Soft child insertion (for example, try_add_child)
- Consolidate together Bevy's TaskPools
- Debug names cause failing tests
- `Observer`s' system state can become invalid while they're running
- `Observer`s' underlying system state can change after they have been spawned
- Plugins added before LogPlugin don't have a plugin build tracing span
- Name component Reflect/Serde
- Customizable atmosphere transformation
- Docs
- Rust not yet supported