bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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Help out
- Issues
- Remove the `load_folder` API
- `ci integration-test` is not run in CI
- Upstreaming text input
- Replace the load_folder API by load_batch
- Transparent windows on wayland must be pre-multiplied after transfer-function encoding
- SSR not reflecting scene when ROUGHNESS>0
- Add PipelineCompilationOptions to descriptors
- Describe plugin dependencies explicitly in plugin documentation
- Sprite slicing rendering issue using nearest scaling and changing window size
- Expose `RayMeshHit` for `Pointer` events
- Docs
- Rust not yet supported