bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
Rust not yet supported34 Subscribers
View all SubscribersAdd a CodeTriage badge to bevy
Help out
- Issues
- `UiTransform.scale` breaks text rendering, image scaling and border radius
- initial implementation of shared state for system params
- example `contact_shadows` triggers error log spam
- Prepare tonemapping bind groups ahead of time
- Shared State for System Param
- Prepare custom post processing bind groups ahead of time
- Fix render statistics
- Add Martian atmosphere constant
- Add PostProcessBindGroupCache
- Expose API to get root path of asset reader/writer
- Docs
- Rust not yet supported