bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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Help out
- Issues
- Broaden RenderAsset API
- bugfix android activity
- Fix IME text input wrapping (#23932)
- Multiview camera rendering: proof-of-concept continuation of #16059
- derive `FromTemplate` is preventing `TilemapChunkTileData` to be used in `template_value`
- bsn: fix accidental scene entity deduplication due to name references
- Rename SortedRenderPhase add to add_retained
- Add `RelationshipHookMode` argument to `BundleWriter::write`
- Support for KHR_texture_basisu in bevy-gltf
- Fix placeholder SMAA LUTs
- Docs
- Rust not yet supported