bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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- Issues
- bevy_reflect: Type data registration callbacks
- Docs for bevy::asset::io::android are not generated
- `AtmosphereEnvironmentMapLight` and `GeneratedEnvironmentMapLight` are extremely slow
- Re-enable std_instead_of_core lint
- RawHandleWrapper::set_display_handle is safe, but docs have a safety section.
- Add events for ui element visibility
- Add Lens Dirt post-processing effect
- Add more features to allow the removal of unused dependencies in library crates
- `bevy_feathers` testbed example
- Update/FixedUpdate are not clear in what systems should go in what schedule.
- Docs
- Rust not yet supported