bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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Help out
- Issues
- Default Font not rendering some characters properly
- TRasnform gizmo example of the website doesn't work after first click
- Update hashbrown requirement from 0.16.1 to 0.17.1
- Eyedropper tool
- Add examples for how to integrate GLTF assets into BSN
- bevy_world_serialization depends on bevy_camera unconditionally in 0.19
- It should be easier to fetch data from resources when constructing a scene
- Packed Vals
- Meshes flicker and disappear on Windows ARM64
- Added `Cover` and `Contain` scaling modes for `ImageNode`
- Docs
- Rust not yet supported