bevy
https://github.com/bevyengine/bevy
Rust
A refreshingly simple data-driven game engine built in Rust
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- Issues
- Thin borders are inconsistent when scale-factor is not an integer due to rounding
- UI layout optional component regression tests
- Fix scroll offsets ignoring borders
- Replace `ChildBufferCache` with a simpler stack allocator.
- MacOS Rendering Corruption starting on 0.19.0
- Click-to-focus doesn't work with directional navigation
- `UiTransform` layout tests
- Out of Memory Bevy_pbr
- Making bevy_ui_widgets input-mapper friendly
- Every point/spot shadow view executes a full Core3d schedule run, including the per-view GPU-preprocessing chain (13 runs/frame with 12 spot shadow casters)
- Docs
- Rust not yet supported