bgfx
https://github.com/bkaradzic/bgfx
C++
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
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- Issues
- DEVICE_CSSETSHADERRESOURCES_HAZARD on Direct3D11
- [bimg] Heap-buffer-overflow (READ) in bimg::imageAlloc parsing malformed GIF
- Vulkan Extension::KHR_fragment_shading_rate detected as supported but it is not.
- Vulkan swapchain semaphore reuse issue
- bgfx::init freezes on MacOS
- setUniform and BGFX_CONFIG_DEBUG_UNIFORM after recent update.
- Enable SDL3 in addition to SDL2 in examples
- BGFX shutdown does not reset properly
- OpenGL: Enabling MSAA makes render colours brighter
- 11-fontsdf Drop shadow offset incorrect for certain scroll-values.
- Docs
- C++ not yet supported