cocos2d-x
https://github.com/cocos2d/cocos2d-x
C++
Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x.
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Help out
- Issues
- Node::updateTransformFromPhysics is not working correctly with Follow action
- TextField has different dispaly between windows and mac with the same text
- [MAC]When moving the FastTiledMap, It would appear black lines
- adding static physics body to a node sometimes screws up it's position
- menuitem click position not change in Camera 3D,
- Access Android third rounds of SDK organic rate automatically restart my
- It's not safe to use a global NPOD variable '__refAllocationList' in CCRef.cpp
- Velocity of PhysicsBody altered by gravity despite contact
- Require a viewport reset after window size changed
- TableVie->setVerticalFillOrder() is imperfect
- Docs
- C++ not yet supported