wgpu
https://github.com/gfx-rs/wgpu
Rust
Cross-platform, safe, pure-rust graphics api.
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- Issues
- can't open Universal Android Debloater Next Generation v1.2.0
- Limit tiering support
- Validate `maxComputeWorkgroupSize` and `maxComputeWorkgroupStorageSize`
- [spv-out] ray tracing pipelines
- When max_compute_invocations_per_workgroup is exceeded at runtime, shader silently fails
- Add GLSL passthrough
- Re-vendor WebGPU
- Bring push constants in line with spec's immediates
- Speedup data uploads
- Fix type resolution issue in GL push constants
- Docs
- Rust not yet supported