wgpu
https://github.com/gfx-rs/wgpu
Rust
Cross-platform, safe, pure-rust graphics api.
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- Issues
- Provide native-only defaults for Limits
- refactor(gles): extract `Buffer::{raw,data}` into new `enum BufferBacking`
- Allow empty buffer slices to be created, but not used
- Alternate async resource loading solution proposal
- Unsafe multi-queue implementation
- [naga] Fix issues with const evaluation of bitwise shifts
- Relax vector, matrix and array OOB validation
- [meta] Constant evaluator built-in functions support
- Read-mapped buffer content incorrect unless a submission happens between write and read
- Strange discoloring when using msaa on Windows with Vulkan
- Docs
- Rust not yet supported