wgpu
https://github.com/gfx-rs/wgpu
Rust
Cross-platform, safe, pure-rust graphics api.
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- Issues
- 10-bit color support on Linux (No HDR)
- [naga msl-out] Use iteration limits to avoid unbounded loops
- Run tests against noop backend?
- Support for sampling depth textures from HLSL
- create_surface must be unsafe on vulkan
- Allow storage buffer limits beyond i32 max as a native extension
- Migrate from `Features::TEXTURE_FORMAT_16BIT_NORM` to WebGPU's `texture-formats-tier1` and `texture-formats-tier2`
- Resizing window leaks memory and slows down `queue.submit` calls
- Way to expose that some DX12 features require DXC
- Passing a texture from a `binding_array` to a function causes a crash
- Docs
- Rust not yet supported