wgpu
https://github.com/gfx-rs/wgpu
Rust
Cross-platform, safe, pure-rust graphics api.
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
Rust not yet supported2 Subscribers
Add a CodeTriage badge to wgpu
Help out
- Issues
- Metal timestamp queries return all zeros on macOS 26 (Metal 4) - New timestamp API
- Move `ErrorSink` into `wgpu-core`
- Experiment: Port VMA/D3D12MA to Rust in place of existing allocator stack
- `bool | bool` erroneously evaluates to `int` in Metal
- CTS test `robust_access_vertex` fails on Mac in CI
- Implement DXGI Swapchain on Vulkan
- fix(core): dont panic in Queue::drop
- [metal] synchronize acceleration structure builds using fences
- Unexpectedly large binary size
- [metal] Implement MULTI_DRAW_INDIRECT_COUNT via compute shader emulation
- Docs
- Rust not yet supported