wgpu
https://github.com/gfx-rs/wgpu
Rust
Cross-platform, safe, pure-rust graphics api.
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- Issues
- Ray tracing pipelines for wgpu
- Centralize locking primitives in `wgpu-sync`
- Implement DXGI Swapchain on Vulkan
- Move api-specs and misc crate documentation into documentation modules
- Validate `Limits::max_compute_workgroup_storage_size`
- feat(vulkan): allow specifying queue family ownership transfer in texture barriers
- fix(core): dont panic in Queue::drop
- [metal] synchronize acceleration structure builds using fences
- Unexpectedly large binary size
- Add NV12 and P010 textures support to Metal.
- Docs
- Rust not yet supported