gdext
https://github.com/godot-rust/gdext
Rust
Rust bindings for Godot 4
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Help out
- Issues
- Setters/Getters for indexed properties
- Detect conflicts with reserved/existing identifiers
- Enable `register-docs` by default
- Support `editor_register_get_classes_used_callback` with `api-custom-json` feature
- `#[func]` support for variadic functions (vararg)
- Specify icon as part of class declaration
- Hot-reload problems
- Allow to extend given class by re-usable structs (class extensions)
- Embedding Godot as a library - LibGodot
- `self.to_gd()` in `drop()` causes (double) panic
- Docs
- Rust not yet supported