godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- PopupMenu's panel cannot apply shadow
- A class _init can be called before its _static_init
- Editor freezes when opening add node dialogue with multiple monitors
- Operator '*' cannot be applied to operands of type 'double' and 'Vector2'
- Scale resets to (0,0,0) when scene is saved with one component set to zero (0,1,1)
- [3.x] Option for Texture Importer to ignore image alpha
- Use C++17 style static variable syntax
- Configuring the solution_directory should also result in the creation of Godot.csproj within that folder.
- Array.pick_random() is not uniform (very minor issue)
- Added Shortcuts to TileSetEditor Actions
- Docs
- C++ not yet supported