godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Loading scenes on different clients causes godot to regenerate unique resource names for unique script resources
- Glitching in editor and game
- Problem when baking shadows. The settings for importing finished images are not taken into account.
- Property getters are always being called in editor for tool objects
- Avoid some allocations in VariantParser
- GPU Particles 2D/3D spawn subemitters "At End" earlier than expected
- GPU Particles 2D/3D stop moving when colliding with a moving collider
- GPU Particles 2D/3D move in the opposite direction after being pushed
- Godot 3D's performance seems to get worse as time passes.
- CharacterBody3D will not slide on slopes when stop on slopes is disabled.
- Docs
- C++ not yet supported