godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Handling of quotes within arguments in OS.execute()
- C# Game crashes randomly on changing scenes with USER ERROR: FATAL: Condition "gchandle.is_released()" is true
- Show 'Editable Children' and 'Load as Placeholder' context menu options for multi-node selections
- C#: Documentation on supporting C# scripts in the Godot editor.
- Add an option to ignore whitespace characters to XMLParser, similar to Irrlicht Engine's implementation
- Prevent clicks when looping in AudioStreamWAV
- Add `type` argument to `find_child()` and `find_parent()`
- FSR 2 has pixel fizzling when in fullscreen mode
- Add viewport handle for `Area2D::gravity_point_center`
- Error: Could not find type "x" in the current scope when duplicating script files
- Docs
- C++ not yet supported