godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- TileMap Physics layer won't disable when process set to disable while every other physics object will
- Improve AudioStream looping
- [3.5.3] Problem with CollisionShape2D
- `Node2D` and children not rendering when `use_xr` is active
- Edited Inspector values are no longer automatically confirmed on when Running the scene.
- Reparenting Node with Multiplayer Synchronizer via Rpc Breaks Synchronization
- Error on loading project useing .blend files when blender is not configured is misleading
- Setter function not called for default value
- iOS App crashes when system native Alarm app triggers alarm.
- Body_Exited Signal Firing When Body Enters AND Exits.
- Docs
- C++ not yet supported