godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Flashing lights in volumetric fog when attenuation is above 3
- C# ResourceLoader cache may end up holding onto disposed objects
- Add OpenXR XR_EXTX_overlay extension support
- OS.shell_open(weblink) does not work on iOS
- Area2D detects that overlapping bodies have exited after pause and unpause
- Add user-facing log interception callback.
- PinJoint2D Motor has weird units
- Print statements appear with a delay in the console, making it useless to debug input event timing issues
- CharacterBody2D stuck when performing move_and_slide on a tilemap ceiling
- Blender/GLTF vertex coloring is wrong with OpenGL Compatibility renderer.
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- C++ not yet supported