godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- GDScript: Add `IMPLICIT_CONVERSION_CAUSES_COPY` warning
- Loss of changes on branches with multiple nested scenes (when duplicating or exporting as new scenes)
- TileMap.set_cells_terrain_connect() ignores diagonal tiles connections
- Duplicating a node tree with a @tool script that edits global_position/global_rotation causes nodes to lose their transforms
- QuadMesh Shader technique in XR
- is_action_just_released happens twice in _gui_input()
- PackedByteArray Unicode decoding functions decode invalid Unicode instead of returning empty strings
- Allow dragging multiple nodes to filesystem and create scenes without dialog and using {nodename}.tscn
- [4.3.dev3+] Editor and project manager windows are always borderless when using wayland
- Image.set_pixel(x, y, Color) does not appear to work on Android
- Docs
- C++ not yet supported