godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported970 Subscribers
View all SubscribersAdd a CodeTriage badge to godot
Help out
- Issues
- Relay useful PopupMenu signals through MenuButton
- Fixed Spelling mistake
- Update outdated `low_processor_usage_mode` doc
- Implement hidden class in core to replace "EditorX" class being hidden.
- Expose global transform properties in Node2D, Node3D and Control
- Gamepad being reported twice on Linux
- FileDialog confirmation behavior is misleading
- Expose `ClassDB::get_api_type()` `ClassDB::get_property_getter()` `ClassDB::get_property_setter()` method
- Misspelt @interface name: GodotApplicalitionDelegate in platform/ios/godot_app_delegate.h
- GDScript: Fix some export annotation issues
- Docs
- C++ not yet supported