godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported1109 Subscribers
View all SubscribersAdd a CodeTriage badge to godot
Help out
- Issues
- Focusing a LineEdit on Linux PopOS forcibly maximizes the window
- AnimationTree in Scene with Thread Group 'Sub Thread' crashes application when used multiple times in another Scene
- Fix blurry texture rendering for PointLight2D in GL_Compatibility backend
- Make editor builds deterministic
- Implement key-value pair iteration of dictionaries
- CanvasItem's visibility is not propagated before sending `NOTIFICATION_VISIBILITY_CHANGED`
- Crash when creating new project ("Browse" button)
- Fix deceleration in CharacterBody 2D and 3D templates
- Only update the EditorInspector tree when the property list changes.
- LTO for web builds failing: attempt to add bitcode file after LTO (`htonl.o`)
- Docs
- C++ not yet supported