godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- _UnhandledInput @event.IsActionPressed() is not capturing continuous input
- Compile CSharp project on script change only
- Style: Convert `bvh_*.inc` to `#pragma region`
- 9 Patch editor in StyleBoxTexture does not work as expected
- LocalVector can crash with very large sizes
- Add PGA(Projective Geometric Algebra) types (In progress, request for comment)
- Ambient occlusion not working inside visual shader sampler2D
- `memalloc` and `memrealloc` return non-nullptr when size is 0
- Instances of inherited scenes are not updated properly after changing any property
- Editor hangs/crash when previewing a `Camera3D` with scale approaching 0
- Docs
- C++ not yet supported