godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Update canvas layer size and control after project settings changed.
- Behavior of `String::num` causes parse error for large float fields in Godot inspector
- Fix GraphNode slots don't account for rotation.
- Fix ColorPickerButton toggle mode has no effect on color picker visibility.
- Use collapsed arrow for `OptionButton` and `EditorResourcePicker`
- [Core] `Array` and `Dictionary` read only behavior is unsafe
- Inconsistent Control node `gui_input` detection
- FastNoiseLite.GetImage(normalize: true) morphs on width and height gradual change
- AnimationPlayer.queue does not emit signal animation_finished
- Editor_description documentation for 3.x
- Docs
- C++ not yet supported