godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- [C#] Custom `VisualShaderNodeCustom` scripts are not recognized as shader nodes in Godot 4.2+
- Fix unintended frustum culling
- Second instances of running exported macOS projects do not get opened file paths in launch arguments
- Incorrect mouse event position y precision in maximized window with content_scale_factor
- Pixel .ttf font with subpixel offsets appears broken in godot 4.3 when Snap 2D Transforms to Pixel is active
- Description missing from theme properties on type variations
- When I made distance, the object become white in webgl
- Using arrow keys to navigate dropdown menus focus random option when using multi window mode
- Unexpected behaviour of set_process(false)
- AUTO LOD Not being generated for mesh made out of planes.
- Docs
- C++ not yet supported