godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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C++ not yet supported1108 Subscribers
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- Issues
- Static memory allocated when instantiating nodes the first time doesn't fully get freed when removing them
- Godot c# crashed in android device
- iOS exports: XCode generated files always come with default provisioning even if empty in export settings
- Godot crashes when using an external editor
- Games exported for iOS are not fullscreen/stretched despite the settings
- Lightmap Probes applying to dynamic objects offset by LightmapGI node orientation.
- Pattern Empty in TileMapLayer and TileMap
- Capture mode interpolation is not affected by interpolation type
- Improve local debugger quitting
- Deleting a file in the root folder (res://) scrolls filesystem dock all the way to the top
- Docs
- C++ not yet supported