godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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Help out
- Issues
- Particles with "one shot" enabled gets "emitting" turned off
- RichTextLabel::_process_line error makes Godot unresponsive during One-Click Deploy
- Implement automatic cleanup of .godot/ folder items (.import/ in 3.x)
- Shaders rendered on a transparent viewport are darker
- Light2D misbehaves if nodes use custom draw()
- [Bullet] 3D StaticBody constant linear/angular velocity doesn't work when using Bullet
- Next pass in CanvasItemMaterial seems to do nothing?
- C# auto complete for _Input spits out an invalid variable name '@event'
- Disabling/removing an editor plugin defining custom types doesn't reverts custom icons
- GPUParticles3D shadows don't update when the node is outside the camera frustum (and CPUParticles3D does not trigger redrawing)
- Docs
- C++ not yet supported