godot
https://github.com/godotengine/godot
C++
Godot Engine – Multi-platform 2D and 3D game engine
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- Issues
- Godot-4.4-rc1: `window_set_mode` ends with error `Embedded window only supports Windowed mode.`
- GLTF Embed as Uncompressed will still extract textures when importing. (regression)
- Update gpu_particles_2d.cpp
- Lightmapper: Compress albedo and emission atlases with Betsy if available
- Random white lines in screen
- Change sRGB -> linear conversions to be more accurate in the compatibility renderer
- `get_word_at_pos()` doesn't return the word at `position`.
- Make possible to generate a build profile from the command line
- TextureRD: Ignore invalid free error and keep rid unchanged when replacing rd texture
- Loading patch PCK in game launched from editor results in old resources being instantiated
- Docs
- C++ not yet supported